Thick As Thieves (2026)
Thick As Thieves (2026)
Thick As Thieves is one of the coolest projects I've worked on. We had a small, amazing team that rose up to the many challenges that come with multi-year game development.
I had a hand in many areas of game (we all did, really), but my greatest contributions were in Tech Art, Lighting, Level Design, Character Rigging and Animation.
Lighting
Additional Credits
Matthew Moore - Art Direction
Gannon Jaspering - World Builder and Lighting Design
Diego Torres - Environment Art
Ludovick Gauthier, Théophile Caneele - Tech Art
Thierry Cuvelier - Character Art
Mikkel Caiafa, Dax Procissi, Room 8 Group - Animation